![]() Simultaneous multiple-user login and request processing are supported in servers. Server has high efficiency and performance. In a single machine, there can be multiple servers. Server receives the request from the client for a web document, and it sends the requested information to the client's computer.Ī device can be both a client and a server at the same time, as an individual system has the ability to provide resources and use them from another system in one go. It receives and responds to requests made over a network. It can be any computerized process called by a client to distribute the work and share the resources. ServerĪ server is like a computer program, which is used to provide functionality to other programs. A hybrid client is the combination of the characteristics of a thin client and a thick client. A fat client (or thick client) lightly relies on the server and provides rich functionality. Thin client is lightweight and relies on the resources of the host computer. Clients are categorized into thin client, fat client, and hybrid client. It is simple and less powerful and used for simple tasks. Examples of clients are smartphones, desktops, laptops, etc. For instance, web browser.Ī client device is a machine that the end-user uses to access the web. A client program is a finite program means that the service is started by the user and terminates when the service is completed. ![]() ClientĪ client program runs on the local machine, requesting service from the server. So, without more delay, let's start the topic.īefore jumping directly to the comparison, first, see a brief description of both terms. ![]() This article is helpful to students, as they face this topic as a question in their examination. The difference between both terms is sometimes tricky for students. In this article, we will discuss the comparison between two important terms that are client and server. The protocol requires users to understand this to be effective.Next → ← prev Difference between Client and Server Instead, you should restrict your trust to applications like browsers which everybody depends upon anyway. The whole point of the protocol is that users should not trust arbitrary applications with their credentials. The Oauth spec is not well motivated, in my opinion. You sleep well at night knowing that the slideshow app did not take your credentials and do something naughty with them. You grant the access, and then that app can present a slideshow of your images (including images with access restrictions) without ever accessing your password. You login to flickr via your browser, and then the slideshow ipad app requests access to your Flickr photos. Luckily, rather than asking for your credentials, it instead brings forward your ipad browser (your user agent), which you trust, to login to Flickr. If that app asked you (the resource owner) to provide your Flickr credentials so that it can access your photos, then you, being a security-wise user, would not do so: you have no idea what that app might do with your credentials. ![]() This slideshow app was developed by MysteriousAppDeveloper Inc. Resource owner is the user who authorizes an application to access resources (data) from their account.Įxample: Suppose you have a slideshow app (the client) on your ipad that wants to access your Flickr photos. The idea here is that users should trust the browser with their credentials, whereas they should not trust native client code. Client uses the browser (user agent) to login. Client is the code running on the end user side, which may or may not be running in the browser.
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